More fixes and improvements

A few more various small fixes and improvements.

Full changelog

Added

  • Low ammo and no ammo popup notifications added when the ammo goes below 10 and below 1 respectively.

Changed

  • Range accuracy no-penalty distance reduced from 3m to 1m, but now it accounts for body radius of the source and a target, measuring the actual distance between the two entities, not the distance between their center coordinates.
  • Health and Mana regen bonus when resting now only affects the base natural recovery rate, leaving any bonuses unaffected.
  • Party invitation timeout increased from 15 to 30 seconds.
  • Call For Help NPC skill casting time reduced from 2sec to 1sec.
  • Thief Bug spawns slightly adjusted to make the map less crowded.
  • Pumpkin spawns slightly adjusted to increase the amount of pumpkins available.
  • Max stack quantity increased from 1 to 20 for Small Bib, Rat Tail, Steel Chon-Chon Shell, Chon-Chon Stinger.
  • Recruit’s Aiming Shot skill now generates 1 rage point on use.
  • White Mushroom mana recovery rate changed from +0.4/0.8/1.6 for 5 mins to +0.3/0.5/0.7 for 3/4/5 mins.
  • Shark and Mermaid Archer spawns adjusted to fix some of the overly crowded areas.
  • Mermaid and Mermaid Archer attack slightly reduced.
  • Tagata Clan Thug and Tagata Clan Thief attack slightly reduced.
  • Pukui attack slightly reduced.
  • Sword Mastery skill enabled for Priests and Enchanters.

Fixed

  • Various fixes and improvements for gamepad controls and the netcode of the gamepad-induced movements.
  • Glitchy jumping netcode fixed to make the other player jumps appear more smoothly.
  • Fixed a bug that made the players to appear running indefinitely when initiating a dialog with an NPC while still running.
  • Fixed a bug that caused the character to pause for several seconds before starting to attack the next target right after killing the previous one.
  • Fixed incorrect weight limit percentage coloring in the top panel when the weight is between 60 and 61%.
  • Fixed a crash when minimizing the game window.
  • Audio and input related logic related to the window focus is restored.
  • Missing icon for the Poison aura fixed.
  • A few small UI layout fixes.
Read more on the forums »