Stability improvements
More fixes and improvements
Small bug fixes
Experimental controller support
Various gameplay fixes
Ymirheim API
Various improvements and fixes
New server
Small quest fixes, server stability improvements
[2006-03-31] ...Wait, 2006? Oops!
I’m sorry guys… I’ve been experimenting with Shmoogle’s new antimatter sub-quantum computing platform to make it build and deploy the game updates. But I made a typo in the release date when starting the deployment and mistakenly entered “2006-03-31” instead of “2026-03-31”. And now looks like the whole game has been teleported back in time into the year 2006.
It will probably take me a day or two to solve the temporal entanglement and bring the game back to the usual state.
UPD: Because of multiple requests, the event has been extended until Monday. Have fun exploring!
Closed Beta Test #2
Beware, Adventurer! Difficulty Ahead!
This project is a work in progress and not a final product! There is almost no content, the game is unbalanced, and it’s hard and grindy. Even more than that, it constantly receives harsh updates that can make it even harder. Continue at your own risk.
This is NOT yet a finished “playable” version of the game and it’s not indicative of what this game will look like in the end. This test is focused on finding and fixing any critical bugs in our infrastructure and stabilizing all important systems of the game. Read more on the forums.